

Atheist Avians, however, are very friendly to them, most citing such incident as hilarious.ĭue to the Novakid's stellar bodies, the Floran cannot eat them, a trait they share with the Glitch, so the two races can get along without killing each other. Due to the infamous incident of a Novakid asking an Avian priest if Kluex was real, the Stargazers in general have a very negative relationship with the Novakid. Despite this, a couple of civillians are still a bit interested in the star people, and envy their lifestyle. An ambassador has insulted Big Ape, whether it was intentional or accidental, and as such relationships with the MiniKnog are very sour. The Apex have a tense relationship with the Novakid. The Novakid's relationships with other racies varies, not only with each generic race, but with each clan as well, for better or for worse.

And maybe a few other things.Īs of v6, the current objects your Novakid character has unique things to say are:Ĭrafting objects(crafting tables, campfires, etc) With the objective of having villagers with assigned cities speak the same ammount of things they do to other races completed, this mod's future updates will focus more on analysis speech lines. However, Humans have only 21 things to say, while the Hylotl have a meager four.
#Ship world file starbound novakid npc full#
The full scope of it is to make both villagers speak unique things to Novakids and for Novakids to have unique things to say when inspecting other objects instead of merely stating their descriptions - which, in most of the cases, yields a "You don't say?" reaction from players.Īs of v6, most races have a total of 40 things to say to a Novakid.
#Ship world file starbound novakid npc mod#
This mod is still at its alpha stage right now. Seeking to fill the apparent gap between Novakids and other races, it will make villagers of other races recognize you as a Novakid and make comments on it, while sometimes talking about their personal lives. But guess what, they also have nothing special to say - they just say the one single default speech line, never recognizing you as the Novakid are still an incomplete race. You just shrug it off, thinking that at least villagers will have things to say to you. Unfortunately, they have no specific analysis lines to say, and just state objects' normal descriptions when analyzing. You decide to try them out, eager to see their accents and how their wild west culture makes them percieve objects.

So, Upbeat Giraffe made it into stable, and the Novakid race is one of the many things added to the game.
